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Wuthering Waves Yinlin Image

Wuthering Waves Yinlin Build

Electro Icon
Rectifier

Rectifier

HP
11000
ATK
400
DEF
1283
Last Updated:

Yinlin Upgrade Materials

Coriolus
x60
Coriolus
Group Abomination Tacet Core
x46
Group Abomination Tacet Core
LF Whisperin Core
x4
LF Whisperin Core
Material List

Yinlin Best Primary Echo

Thundering Mephis

Thundering Mephis

Yinlin Best Echo Sets

1

Void Thunder
5

Void Thunder

Yinlin Best Echo Stats

4 Cost: Crit Rate / Crit DMG

3 Cost: Electro DMG

1 Cost: ATK%

Yinlin Best Echo Substats

1

Crit Rate / Crit DMG

2

ATK

3

Skill

4

ATK% / Liberation

Best Echo Combination

4 Cost

3 Cost

3 Cost

1 Cost

1 Cost

Yinlin Weapons Sets

1

Stringmaster

Stringmaster

2

Cosmic Ripples

Cosmic Ripples

3

Rectifier#25

Rectifier#25

5

Augment

Augment

Yinlin Best Resonance Chain

1

Yinlin Sequence Node 3

Sequence Node 3

2

Yinlin Sequence Node 4

Sequence Node 4

3

Yinlin Sequence Node 6

Sequence Node 6

Yinlin Best Skill Priority

Jianxin Basic Attack

Basic Attack

Yinlin Resonance Skill

Resonance Skill

Yinlin Forte Circuit

Forte Circuit

Yinlin Resonance Liberation

Resonance LB

Yinlin Intro Skill

Intro Skill

Yinlin Overview

Yinlin, a 4-star Electro character in “Wuthering Waves,” wields a Rectifier-type weapon. Once known as a Jinzhou Patroller by the people of Jinzhou City, Yinlin is now dedicated to uncovering hidden mysteries and protecting her community, all while showering them with affection.

Yinlin Prime Team

Electro Icon
Calcharo

Calcharo

Main DPS
Electro Icon
Yinlin

Yinlin

Sub DPS
Spectro Element Icon
Verina

Verina

Support

Yinlin Beginner Team

Electro Icon
Calcharo

Calcharo

Main DPS
Electro Icon
Yuanwu

Yuanwu

Sub DPS
Glacio Element Icon
Baizhi

Baizhi

Support
Spectro Element Icon
Verina

Verina

Support

Yinlin Active Skills

Rectifier

Basic Attack

Zapstring’s Dance

Basic Attack
Yinlin commands her puppet “Zapstring” to unleash up to 4 segments of attack, dealing Electro damage.

Heavy Attack
By expending Stamina, Yinlin directs her puppet “Zapstring” to launch an attack, dealing Electro damage.

Mid-air Attack
Yinlin expends Stamina to recall her puppet “Zapstring,” crashing it to the ground and inflicting Electro damage.

Dodge Counter
After a successful dodge within a certain timeframe, executing a Basic Attack will strike the target, dealing Electro damage.

When Basic Attack connects with the target, it leaves a silk thread linking the puppet “Zapstring” and the target, granting a Sin Binding mark. This mark vanishes when Yinlin exits the field.

Yinlin Resonance Skill

Resonance Skill

Magnetic Roar

Magnetic Roar
The puppet “Zapstring” inflicts Electro damage on the target within range and induces Yinlin into the Magnetic State, which lasts for 8 seconds.

Magnetic State
During the Magnetic State, the puppet “Zapstring” enters a discharge state, augmenting Yinlin’s Basic Attack and Evasion Attack. Additionally, it triggers a Judgment Attack upon dealing damage. Each Basic Attack can trigger only once and can be triggered up to 4 times.

Lightning Execution
Deals Electro damage once, concluding the Magnetic State. Upon striking a target with the Sinner’s Mark, it inflicts additional damage to the target.

Yinlin Resonance Liberation

Resonance Liberation

Sky-breaking Thunder Strike

Inflicts a broad spectrum of Electro damage. Upon hitting a target, it leaves a thread linking the puppet “Zapstring” and the target, while also marking the target with a Sin Binding mark.

Yinlin Passive Skills

Yinlin Forte Circuit

Forte Circuit

Thousand Faces

Thousand Faces
When Yinlin’s Judgment Points are full, Heavy Attack is substituted with Thousand Faces, expending all Judgment Points and inducing widespread Electro damage. Upon striking a target bearing a Sinner’s Mark, the Sinner’s Mark is replaced by a Punishment Mark, persisting for 18 seconds.

Punishment Mark
When a target with a Punishment Mark is harmed, Judgement Thunder descends, dealing Electro damage to all targets bearing a Punishment Mark. This effect can be activated once per second.

Judgment Points
When Zapstring Dance’s Basic Attack lands on a target, it replenishes Judgment Points. When Magnetic Roar from the Resonance Skill strikes a target, it refills Judgment Points. Upon hitting a target, Lightning Execution from the Resonance Skill restores Judgment Points.

Yinlin Inherent Skill

Inherent Skill

Pain Immersion

Passive
Following the use of the Resonance Skill Magnetic Roar, the critical hit rate is enhanced by 15% for 5 seconds.

Yinlin Inherent Skill 2

Inherent Skill

Target Focus

Passive
The Resonance Skill Lightning Execution’s damage on a target marked with the Sin Binding Mark is elevated by 10%. Additionally, the attack is boosted by 10% when activating this effect, persisting for 4 seconds.

Yinlin Swap Skills

Yinlin Outro Skill

Outro Skill

Electro Strategy

Character Swap
Electro damage receives a 20% increase, while Resonance Liberation damage bonus is heightened by 25%. This effect persists for 14 seconds or until the character exits.

Yinlin Intro Skill

Intro Skill

Silversnow

Character Swap
Utilize the puppet “Zapstring” to unleash a sweeping Electro damage attack.

Yinlin Resonance Chain

Yinlin Sequence Node 1

S1

Sequence Node 1

When the Resonance Skill Thunder Summoning strikes a target marked with a Sin Binding Mark, the damage is amplified by 70%.

Yinlin Sequence Node 2

S2

Sequence Node 2

The damage of Judgment Attack is doubled, and an additional 5 Judgment Values are restored upon hitting the target.

Yinlin Sequence Node 3

S3

Sequence Node 3

Punishment Mark can be triggered every 0.75 seconds, and the damage of Judgment Thunder is elevated by 15%.

Yinlin Sequence Node 4

S4

Sequence Node 4

Upon casting the Resonance Liberation Breaking Thunder Strike, the attack of all characters in the team is augmented by 20% for 12 seconds.

Yinlin Sequence Node 5

S5

Sequence Node 5

When the Resonance Liberation Breaking Thunder Strike strikes a target marked with both a Sin Binding Mark and a Punishment Mark, the damage is doubled.

Yinlin Sequence Node 6

S6

Sequence Node 6

After casting Resonance Liberation Breaking Thunder Strike, when Yinlin’s Basic Attack hits a target with a Punishment Mark, it will additionally trigger Judgment Thunder. Each Basic Attack can trigger this effect once, and the state lasts for 10 seconds, with a maximum of 4 triggers.

Yinlin Ascension Material

RankLvlMaterialMaterialMaterialMaterial
Rank 120Shell CreditShell Credit
5000
CoriolusCoriolus
0
Group Abomination Tacet CoreGroup
Abomination
Tacet Core
0
LF Whisperin CoreLF Whisperin
Core
4
Rank 230Shell CreditShell Credit
10000
CoriolusCoriolus
4
Group Abomination Tacet CoreGroup
Abomination
Tacet Core
3
MF Whisperin CoreMF Whisperin
Core
4
Rank 340Shell CreditShell Credit
15000
CoriolusCoriolus
8
Group Abomination Tacet CoreGroup
Abomination
Tacet Core
6
MF Whisperin CoreMF Whisperin
Core
8
Rank 450Shell CreditShell Credit
20000
CoriolusCoriolus
12
Group Abomination Tacet CoreGroup
Abomination
Tacet Core
9
HF Whisperin CoreHF Whisperin
Core
4
Rank 560Shell CreditShell Credit
40000
CoriolusCoriolus
16
Group Abomination Tacet CoreGroup
Abomination
Tacet Core
12
HF Whisperin CoreHF Whisperin
Core
8
Rank 670Shell CreditShell Credit
80000
CoriolusCoriolus
20
Group Abomination Tacet CoreGroup
Abomination
Tacet Core
16
FF Whisperin CoreFF Whisperin
Core
4

More Ascension Material

Basic Resonance Potion
x6

Basic Resonance Potion

Medium Resonance Potion
x7

Medium Resonance Potion

Advanced Resonance Potion
x6

Advanced Resonance Potion

Premium Resonance Potion
x118

Premium Resonance Potion