Wuthering Waves Jinhsi Build
Broadblade
Jinhsi Best Primary Echo
1
Jué
2
Mech Abomination
3
Jué
Jinhsi Best Echo Sets
1
Celestial Light
2
Lingering Tunes
3
Celestial Light
Lingering Tunes
Jinhsi Best Echo Stats
4 Cost: Crit DMG / Crit Rate
3 Cost: Spectro DMG
1 Cost: ATK%
Jinhsi Best Echo Substats
1
Crit DMG / Crit Rate
2
Energy Regen
3
ATK%
4
ATK / Resonance Skill DMG
Best Echo Combination
4 Cost
3 Cost
3 Cost
1 Cost
1 Cost
Jinhsi Weapons Sets
1
Ages of Harvest
2
Lustrous Razor
3
Autumntrace
4
Helios Cleaver
Jinhsi Best Resonance Chain
1
Sequence Node 2
2
Sequence Node 3
3
Sequence Node 6
Jinhsi Best Skill Priority
Forte Circuit
Resonance LB
Resonance Skill
Basic Attack
Intro Skill
Jinhsi Overview
Jinhsi is a 5-star character in Wuthering Waves. She’s known for her honesty and unwavering commitment to fulfilling her duties, which is why she serves as the Magistrate of Jinzhou. She’s fully dedicated to improving the future prospects of her people. In this guide, you’ll get Jinhsi’s build, the best compatible echo, and recommended weapons.
Jinhsi Active Skills
Basic Attack
Slash of Breaking Dawn
Basic Attack
Changli executes up to 4 successive strikes, inflicting Spectro Damage.
Heavy Attack
Changli executes a charged attack by expending Stamina, dealing Spectro Damage.
Mid-Air Attack
Changli executes a Plunging Attack while airborne by expending Stamina, dealing Spectro Damage.
Dodge Counter
After a successful dodge, Changli can counterattack with a Basic Attack, dealing Spectro Damage.
Resonance Skill
Trailing Lights of Eons
Dash forward and execute consecutive strikes, dealing Spectro Damage.
Overflowing Radiance:
After Jinhsi utilizes Basic Attack 4 or, while not in Incarnation, the Intro Skill Loong’s Halo, an alternate Resonance Skill, Overflowing Radiance, becomes accessible within 5 seconds.
Overflowing Radiance inflicts Spectro Damage and triggers Jinhsi’s Incarnation state.
Resonance Liberation
Purge of Light
Unleash the power of a heart’s wish to deal Spectro DMG.
Can be cast in mid-air.
Jinhsi Passive Skills
Forte Circuit
Luminal Synthesis
Incarnation
While in Incarnation:
“Incarnation: Basic Attack”: Executes up to 4 consecutive strikes, dealing Spectro Damage. The basic attack cycle isn’t reset and can be performed mid-air.
“Crescent Divinity”: An alternative Resonance Skill that inflicts Spectro Damage, usable mid-air.
“Incarnation: Heavy Attack”: Attacks the target mid-air with a Stamina cost, dealing Spectro Damage.
“Incarnation: Dodge”: Enables mid-air dodging multiple times at the expense of Stamina.
“Incarnation: Dodge Counter”: Deals Spectro Damage and can be executed mid-air.
Can be cast in mid-air.
Resonance Skill: Illuminous Epiphany
After reaching Stage 4 of Incarnation: Basic Attack, Incarnation ends, and Jinhsi acquires Ordination Glow.
Can be cast in mid-air.
While Ordination Glow lasts:
Basic Attack transforms into the Alternative Heavy Attack “Incarnation: Heavy Attack” when airborne. This attack targets foes mid-air, consuming Stamina to deal Spectro Damage.
Resonance Skill changes to Resonance Skill Illuminous Epiphany. Jinhsi releases a Solar Flare that detonates as Stella Glamour, dealing Spectro Damage after a brief delay. When Jinhsi possesses “Incandescence,” up to 40 Incandescence can be consumed. Each point of Incandescence grants an additional damage multiplier percentage to the Star Glamour. This skill can be cast while mid-air. Upon casting Resonance Skill Illuminous Epiphany, Jinhsi attains Unison, which can be activated once every 25 seconds.
Unison
Switching to other characters removes Jinhsi’s Unison, triggering Jinhsi’s Outro Skill and the incoming character’s Intro Skill. Unison takes precedence over Concerto Energy when Concerto Energy is full and will be consumed first.
Incandescence
Jinhsi can hold up to 40 Incandescence。
While Jinhsi is part of the team, all nearby characters gain Eras in Unity. When characters possessing Eras in Unity deal damage with an attribute, Jinhsi earns 1 Incandescence. Damage of the same attribute can grant up to 1 Incandescence every 3 seconds.
Inherent Skill
Radiant Surge
Passive
Jinhsi’s Spectro DMG Bonus is increased by 20%.
Inherent Skill
Converged Flash
Passive
The Intro Skill Loong’s Halo receives a 50% increase in damage.
Jinhsi Swap Skills
Outro Skill
Temporal Bender
Character Swap
Empowered with a potency akin to the Sentinel, Jinhsi diminishes the Cooldown of Eras in Unity to 1 second. This effect persists for 20 seconds.
Intro Skill
Loong’s Halo
Character Swap
Attack the target, dealing Spectro DMG.
Jinhsi Resonance Chain
S1
Sequence Node 1
Upon casting Basic Attack “Incarnation: Basic Attack” or Resonance Skill “Crescent Divinity,” Jinhsi accumulates one stack of Herald of Revival, which can stack up to 4 times and persists for 6 seconds. When Jinhsi casts Resonance Skill “Illuminous Epiphany,” all stacks of Herald of Revival are consumed. Each stack enhances the damage of Resonance Skill “Illuminous Epiphany” by 20%.
S2
Sequence Node 2
Jinhsi regenerates 40 Incandescence when remaining out of combat for more than 4 seconds. This effect can only be triggered once every 4 seconds.
S3
Sequence Node 3
After casting Intro Skill Loong’s Halo, Jinhsi acquires 12 Incandescence and a stack of Immortal’s Descendancy. Each stack of Immortal’s Descendancy boosts Attack (ATK) by 25%, with a maximum of 2 stacks, and remains active for 20 seconds.
S4
Sequence Node 4
When Jinhsi casts Resonance Liberation Purge of Light or Resonance Skill Illuminous Epiphany, all nearby characters on the team receive a 20% Damage Bonus for all attributes for 20 seconds.
S5
Sequence Node 5
The Damage Multiplier of Resonance Liberation Purge of Evil is augmented by 120%.
S6
Sequence Node 6
The Damage Multiplier percentage for Resonance Skill Illuminous Epiphany is amplified by 45%. Furthermore, the multiplier increase triggered by Incandescence is additionally boosted by 71%.
Jinhsi Ascension Material
Rank | Lvl | Material | Material | Material | Material |
---|---|---|---|---|---|
Rank 1 | 20 | Shell Credit 5000 | Gloom Slough 0 | Elegy Tacet Core 0 | LF Howler Core 4 |
Rank 2 | 30 | Shell Credit 10000 | Gloom Slough 4 | Elegy Tacet Core 3 | MF Howler Core 4 |
Rank 3 | 40 | Shell Credit 15000 | Gloom Slough 8 | Elegy Tacet Core 6 | MF Howler Core 8 |
Rank 4 | 50 | Shell Credit 20000 | Gloom Slough 12 | Elegy Tacet Core 9 | HF Howler Core 4 |
Rank 5 | 60 | Shell Credit 40000 | Gloom Slough 16 | Elegy Tacet Core 12 | HF Howler Core 8 |
Rank 6 | 70 | Shell Credit 80000 | Gloom Slough 20 | Elegy Tacet Core 16 | FF Howler Core 4 |
More Ascension Material
Basic Resonance Potion
Medium Resonance Potion
Advanced Resonance Potion
Premium Resonance Potion