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Kinich Build

Genshin Impact Kinich Build

Element_Dendro
weapon_claymore

Claymore

Main DPS

HP
12858
ATK
332
DEF
802
CRIT DMG
38.4%

Kinich Upgrade Materials

Nagadus Emerald Sliver
x25
Nagadus Emerald
Saurian Claw Succulent
x168
Saurian Claw Succulent
Juvenile Fang
x84
Fang (Others)
Overripe Flamegranate
x46
Overripe Flamegranate
Teachings of Kindling
x62
Kindling (Others)
Check out Materials

Kinich Best Artifacts

1

Reckoning of the Xenogenic
4

Obsidian Codex

2

Dark Fruit of Bright Flowers
4

Unfinished Reverie

3

Hunter's Brooch
4

Marechaussee Hunter

4

Labyrinth Wayfarer
4

Deepwood Memories

5

Golden Song's Variation
2

Golden Troupe

Dark Fruit of Bright Flowers
2

Unfinished Reverie

Kinich Best Weapons

1

Fang Of The Mountain King

Fang Of The Mountain King

2

Beacon of the Reed Sea

Beacon of the Reed Sea

3

Verdict

Verdict

5

Earth Shaker

Earth Shaker

4

Serpent Spine

Serpent Spine

R5

Kinich Artifacts Desc

The best artifact set for Kinich is the 4-piece Unfinished Reverie. It increases ATK percentage and helps deal heavy damage to nearby enemies, making it the best choice for a Burning team. Other artifact options include Obsidian Codex, Marechaussee Hunter, and Deepwood Memories.

Kinich Weapons Desc

Kinich’s signature weapon is the Fang of the Mountain King. It provides a high Basic ATK stat and a slight increase in CRIT Rate. This weapon works perfectly with his Elemental Skill, dealing massive damage to opponents. After a Burgeon reaction, it grants 3 stacks to party members.

As a second-best or alternative option, you can choose the Beacon of the Reed Sea. It boosts Basic ATK and offers a high CRIT Rate, increasing overall ATK. There are other weapon options available that you can consider as well.

Kinich Main Stats

Sands: ATK%

Goblet: Dendro DMG Bonus

Circlet: CRIT Rate / CRIT DMG

Kinich Substats

1

Crit Rate / Crit DMG

2

ATK%

3

Energy Recharge

Kinich Talent Priority

Elemental Skill

Elemental Burst

Normal Attack

Kinich Overview

Kinich Ka Kit focuses on his Elemental Skill, Canopy Hunter: Riding High. This skill lets him fire a grappling hook at enemies and spin around them. While spinning, he can use a normal attack, which will launch Loop Shots that deal Nightsoul-aligned Dendro damage and generate 3 Nightsoul points. Additionally, his skill increases resistance to interruptions.

A great feature of this skill is that it helps with exploration, making quick travel easier. After using the skill, Kinich enters a state called Nightsoul’s Blessing, where he stays for 10 seconds, generating 2 Nightsoul points each second. If he reaches 20 Nightsoul points, he fires a special cannon shot that deals damage.

To gain more Nightsoul points, you can perform normal attacks or Loop Shots on enemies. His first passive talent, The Price of Desolation, gives 7 Nightsoul points when fighting burning and burgeon enemies.

His Elemental Burst, Hail to the Almighty Dragonlord, deals a good amount of AoE Dendro damage to enemies. He summons a little dragon pet named K’uhul Ajaw, which also deals Nightsoul-aligned AoE Dendro damage. Using his Burst can extend the duration of Nightsoul’s Blessing by 1.7 seconds. This means that if you use his skill first and then his Burst, the skill’s uptime will increase. His second passive talent, Nightsoul’s Blessing, helps increase the damage of his skill.

Kinich Best Team

1. Burning Verdure Teams

Main DPS

Sub DPS

Sub DPS

Support

Element_Dendro
Kinich

Kinich

element_pyro
Xiangling

Xiangling

element_pyro
Bennett

Bennett

Element_Dendro
Kinich

Kinich

element_pyro
Xiangling

Xiangling

element_pyro
Bennett

Bennett

Main DPS

Sub DPS

Support

Support

Element_Dendro
Kinich

Kinich

element_pyro
Dehya

Dehya

element_pyro
Bennett

Bennett

2. Burgeon Teams

Main DPS

Sub DPS

Sub DPS

Support

Element_Dendro
Kinich

Kinich

Element_Hydro
Furina

Furina

element_pyro
Thoma

Thoma

element_pyro
Bennett

Bennett

Element_Dendro
Kinich

Kinich

Element_Hydro
Furina

Furina

element_pyro
Diluc

Diluc

element_pyro
Bennett

Bennett

Element_Dendro
Kinich

Kinich

Element_Hydro
Furina

Furina

element_pyro
Xiangling

Xiangling

element_pyro
Bennett

Bennett

3. Nilou Blooming Teams

Main DPS

Sub DPS

Sub DPS

Support

Element_Dendro
Kinich

Kinich

Element_Hydro
Furina

Furina

element_pyro
Thoma

Thoma

element_pyro
Bennett

Bennett

Element_Dendro
Kinich

Kinich

Element_Hydro
Furina

Furina

element_pyro
Bennett

Bennett

Kinich Video Guide

Kinich video guide by Zy0x

Kinich Talents

Claymore

Normal Attack

Nightsun Style

Normal Attack
Executes up to 3 quick strikes. After using the Elemental Skill “Canopy Hunter: Riding High” to swing through the air, a Normal Attack can be performed mid-air before landing.

Charged Attack
Consumes stamina to spin and throw the Claymore forward, dealing damage to enemies in its path.

Plunging Attack
Dives from mid-air to hit the ground below, damaging enemies along the way and dealing AoE damage upon impact.

Canopy Hunter: Riding High

Elemental Skill

Canopy Hunter: Riding High

Kinich uses his big-game hunting skills to either move swiftly or attack his opponent.
When there is an opponent or object that can be attacked nearby, he will attach a grappling hook to the target and enter Nightsoul’s Blessing with 0 Nightsoul points. If neither is nearby, he fires a grappling hook forward and swings in mid-air, and this Skill’s CD is decreased by 60%.
This skill can be Held to release. When it is Held, Kinich can aim the grappling hook.

Nightsoul’s Blessing: Kinich
Kinich’s Nightsoul’s Blessing lasts 10s and generates 2 Nightsoul points every second.
In this state, Kinich will hook onto a nearby opponent and perform a variable attack:
·When using a Normal Attack, Kinich will fire Loop Shots as he loops around the grappled target based on his current movement direction, dealing Nightsoul-aligned Dendro DMG and generating 3 Nightsoul points. Loop Shot DMG is considered Elemental Skill DMG.
·When Nightsoul points are at max, he can use the Elemental Skill “Scalespiker Cannon”: Consume all Nightsoul points to deal Nightsoul-aligned Dendro DMG. When “Scalespiker Cannon” is Held, Kinich can aim this shot. After firing the Cannon, Kinich will try to grapple to its target.
While in Nightsoul’s Blessing, after grappling an opponent or firing “Scalespiker Cannon,” a Blind Spot will be generated next to the opponent. When Kinich enters this Blind Spot, it will disappear and he will generate 4 Nightsoul points.
If the grapple connection should snap due to exceeding the maximum distance or some other reason, using a Normal Attack will establish a new connection with a nearby opponent before performing Loop Shots.

Hail to the Almighty Dragonlord

Elemental Burst

Hail to the Almighty Dragonlord

Summons the power of the Almighty Dragonlord, K’uhul Ajaw, to deal AoE Dendro DMG aligned with Nightsoul. Ajaw periodically unleashes Dragon Breath, dealing additional AoE Dendro DMG.

If Kinich is in Nightsoul’s Blessing when using this skill, the duration of Nightsoul’s Blessing is extended by 1.7 seconds.

Kinich Passive Skills

Swift Envoy

Ascension Passive

Swift Envoy

In areas with Phlogiston Mechanics in Natlan, interacting with harvestable items boosts your party’s Movement Speed by 15% for 10 seconds. Additionally, the locations of nearby Natlan-exclusive resources will be marked on your mini-map.

Night Realm's Gift: Repaid in Full

Ascension Passive

Night Realm’s Gift: Repaid in Full

When Kinich is in the air following Canopy Hunter: Riding High’s mid-air swing, he can consume 10 Phlogiston points to perform another mid-air swing.
While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Kinich. When the current active character is sprinting, in movement states that result from specific Talents, or in the air, when you switch to Kinich: Kinich will perform one of the following actions depending on the conditions met:
·When facing a Coilgrass Sigil that can be interacted with: He will fire a grappling hook towards it to move;
·When there are nearby opponents and you are in combat: Kinich will use Canopy Hunter: Riding High in the direction of the opponents;
Otherwise, Kinich will fire a grappling hook and swing, prioritizing valid Coilgrass Sigils as grapple targets.
Nightsoul Transmission can be triggered once every 10s by your own party.

When interacting with Coilgrass Sigils and other items that Yumkasaurs can interact with, “Canopy Hunter: Riding High” will be converted to “Yumkasaur Mimesis,” which causes interactions with such items to follow rules applicable to Yumkasaurs, and which will not put Canopy Hunter: Riding High on CD.

The Price of Desolation

Ascension Passive

The Price of Desolation

While in Nightsoul’s Blessing state, opponents hit by Kinich’s Elemental Skill enter the Desolation state. If they take damage from Burning or Burgeon reactions, Kinich will gain 7 Nightsoul points. This can happen once every 0.8 seconds. The Desolation state lasts until the current Nightsoul’s Blessing ends.

Flame Spirit Pact

Utility Passive

Flame Spirit Pact

When a nearby party member triggers a Nightsoul Burst, Kinich gains 1 stack of Hunter’s Experience, lasting 15 seconds. He can have up to 2 stacks. Using Canopy Hunter: Riding High’s Scalespiker Cannon will consume all stacks of Hunter’s Experience. Each stack increases the Cannon’s damage by 320% of Kinich’s ATK.

Kinich Constellation

Parrot's Beak

C1

Parrot’s Beak

After Kinich lands from the mid-air swing of Canopy Hunter: Riding High, his Movement Speed increases by 30% for 6 seconds. Additionally, the CRIT DMG of Scalespiker Cannon is increased by 100%.

Tiger Beetle's Palm

C2

Tiger Beetle’s Palm

When Kinich’s Elemental Skill hits an opponent, it reduces their Dendro RES by 30% for 6 seconds.
Additionally, the first Scalespiker Cannon fired after entering Nightsoul’s Blessing has increased AoE and its damage is boosted by 100%.

Protosuchian's Claw

C3

Protosuchian’s Claw

Increases the Level of Canopy Hunter: Riding High by 3.
Maximum upgrade level is 15.

Hummingbird's Feather

C4

Hummingbird’s Feather

While in Nightsoul’s Blessing, Kinich restores 5 Energy after using Loop Shots or firing Scalespiker Cannon. This can happen once every 2.8 seconds.
Additionally, Hail to the Almighty Dragonlord deals 70% more damage.

Howler Monkey's Tail

C5

Howler Monkey’s Tail

Increases the Level of Hail to the Almighty Dragonlord by 3.
Maximum upgrade level is 15.

Auspicious Beast's Shape

C6

Auspicious Beast’s Shape

After hitting an opponent, Scalespiker Cannon will bounce to another opponent once, dealing 700% of Kinich’s ATK as Dendro damage. If this bouncing attack triggers the buffs from the Passive Talent “Flame Spirit Pact” or the Constellation “Tiger Beetle’s Palm,” it will also benefit from those buffs.

Kinich Ascension Material Cost

Rank
Lvl
Cost
Material
Material
Material
Material
1
20
Mora
20k
Mora
Nagadus Emerald Sliver
1
Nagadus Emerald Sliver
Saurian Claw Succulent
3
Saurian Claw Succulent
Juvenile Fang
3
Juvenile Fang
2
40
Mora
40k
Mora
Nagadus Emerald Fragment
3
Nagadus Emerald Fragment
Overripe Flamegranate
2
Overripe Flamegranate
Saurian Claw Succulent
10
Saurian Claw Succulent
Juvenile Fang
15
Juvenile Fang
3
50
Mora
60k
Mora
Nagadus Emerald Fragment
6
Nagadus Emerald Fragment
Overripe Flamegranate
4
Overripe Flamegranate
Saurian Claw Succulent
20
Saurian Claw Succulent
Seasoned Fang
12
Seasoned Fang
4
60
Mora
80k
Mora
Nagadus Emerald Chunk
3
Nagadus Emerald Chunk
Overripe Flamegranate
8
Overripe Flamegranate
Saurian Claw Succulent
30
Saurian Claw Succulent
Seasoned Fang
18
Seasoned Fang
5
70
Mora
100k
Mora
Nagadus Emerald Chunk
6
Nagadus Emerald Chunk
Overripe Flamegranate
12
Overripe Flamegranate
Saurian Claw Succulent
45
Saurian Claw Succulent
Tyrant's Fang
12
Tyrant’s Fang
6
80
Mora
120k
Mora
Nagadus Emerald Gemstone
6
Nagadus Emerald Gemstone
Overripe Flamegranate
20
Overripe Flamegranate
Saurian Claw Succulent
60
Saurian Claw Succulent
Tyrant's Fang
24
Tyrant’s Fang

Kinich Talent Material Cost

Lvl
Cost
Material
Material
Material
Material
2
Mora
12.5k
Mora
Teachings of Kindling
3
Teachings of Kindling
Juvenile Fang
6
Juvenile Fang
3
Mora
17.5k
Mora
Guide to Kindling
2
Guide to Kindling
Seasoned Fang
3
Seasoned Fang
4
Mora
25k
Mora
Guide to Kindling
4
Guide to Kindling
Seasoned Fang
4
Seasoned Fang
5
Mora
30k
Mora
Guide to Kindling
6
Guide to Kindling
Seasoned Fang
6
Seasoned Fang
6
Mora
37.5k
Mora
Guide to Kindling
9
Guide to Kindling
Seasoned Fang
9
Seasoned Fang
7
Mora
120k
Mora
Philosophies of Kindling
4
Philosophies of Kindling
Tyrant's Fang
4
Tyrant’s Fang
Denial and Judgment
1
Denial and Judgment
8
Mora
260k
Mora
Philosophies of Kindling
6
Philosophies of Kindling
Tyrant's Fang
6
Tyrant’s Fang
Denial and Judgment
1
Denial and Judgment
9
Mora
450k
Mora
Philosophies of Kindling
12
Philosophies of Kindling
Tyrant's Fang
9
Tyrant’s Fang
Denial and Judgment
2
Denial and Judgment
10
Mora
700k
Mora
Philosophies of Kindling
16
Philosophies of Kindling
Tyrant's Fang
12
Tyrant’s Fang
Denial and Judgment
2
Denial and Judgment
Crown of Insight
1
Crown of Insight

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