Genshin Impact Arlecchino Build
Polearm
Main DPS
Arlecchino Upgrade Materials
Arlecchino Best Artifacts
1
Fragment of Harmonic Whimsy
2
Gladiator’s Finale
3
Gilded Dreams
4
Crimson Witch of Flames
Fragment of Harmonic Whimsy
5
Gilded Dreams
Fragment of Harmonic Whimsy
Arlecchino Best Weapons
1
Crimson Moon’s Semblance
2
Primordial Jade Winged-Spear
3
Staff of the Scarlet Sands
4
Deathmatch
5
Dragon’s Bane
Arlecchino Artifacts Desc
Fragment of Harmonic Whimsy artifacts are the best for Arlecchino. The 2-piece from this set can increase ATK by up to 18%, boosting her damage output. Additionally, this set also helps in increasing Damage Bonus and Bond of Life, which is very beneficial for Arlecchino. However, Fragment of Harmonic Whimsy is not available to most players. For them, the second best artifact is Gladiator’s Finale, which provides a damage bonus during normal attacks. As an alternative, players can choose other artifacts like Gilded Dreams.
Arlecchino Weapons Desc
There is no doubt that the best weapon for Arlecchino is Crimson Moon’s Semblance, which provides additional effects along with Bond of Life. When you first attack an enemy to test this weapon, you’ll feel its power immediately. The second best weapon for Arlecchino is the Primordial Jade Winged-Spear, which provides CRIT Rate and greatly boosts her damage output. As an alternative, you can consider the Staff of the Scarlet Sands. There are two 4-star weapons, Deathmatch and Dragon’s Bane, which are the best for a Vaporize team. Alternatively, if you have the Blackcliff Pole weapon, you can confidently use it as well.
Arlecchino Main Stats
Sands: ATK%
Goblet: Pyro DMG
Circlet: Crit DMG / Crit Rate
Arlecchino Substats
1
Crit DMG / Crit Rate
2
Elemental Mastery
3
ATK%
Arlecchino Talent Priority
Normal Attack
Elemental Skill
Elemental Burst
Arlecchino Rotation Skill
Elemental Skill
Elemental Burst
Elemental Skill
Supports
Charged Attack
Normal Attack
Repeat Again
Arlecchino is a Main DPS character, so when you start battling enemies, it’s important to understand the proper rotation to maximize Arlecchino’s Pyro damage effectively. The rotation begins with using the Elemental Skill first, followed by the Elemental Burst. After that, use the Elemental Skill again. Then, switch to support characters like Bennett and Chevreuse for healing purposes. Once healed, proceed with a Charged Attack followed by Normal Attacks.
Continuously repeating this rotation with Arlecchino will greatly help in defeating enemies by maximizing the effectiveness of his Pyro damage output.
Arlecchino Overview
Arlecchino is a 5-star Pyro character in Genshin Impact who excels with polearm weapons on the battlefield. She uses a unique ability called Bond of Life, which helps her block incoming healing. She deals heavy AoE Pyro damage by marking enemies with Blood-Debt.
When she hits an enemy with Pyro Infusion, she deals heavy Pyro damage but reduces her Bond of Life. To fully restore her Bong of Life bar, you’ll need 200% Bong of Life. Her All Is Ash skill generates 5 Pyro Energy Particles and absorbs marked enemies’ charge attacks, boosting her Bond of Life by up to 60%. This ability is crucial as it allows her to deal heavy Pyro damage and sustain herself effectively.
Arlecchino Best Team
Arlecchino Vaporize
Arlecchino Vaporize
Arlecchino Overload
Arlecchino Talents
Normal Attack
Invitation to a Beheading
Normal Attack
Arlecchino performs up to 6 consecutive spear strikes.
Charged Attack
Consumes Stamina to dash toward a nearby opponent, cleaving once. Holding the button engages up to 5 seconds of high-speed movement, consuming more Stamina.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and causing AoE DMG upon impact.
Masque of the Red Death
When Arlecchino’s Bond of Life is 30% or more of her Max HP, she enters “Masque of the Red Death,” converting her attacks to Pyro DMG. In this state, her Normal Attacks deal extra damage based on her Bond of Life percentage, consuming 7.5% of it per hit (every 0.03s). This also reduces “All Is Ash” cooldown by 0.8s each time Bond of Life is consumed.
Elemental Skill
All Is Ash
Arlecchino summons Balemoon Bloodfire, dealing Pyro DMG to multiple nearby opponents and performing a dash-cleave that deals AoE Pyro DMG. Opponents hit by this attack receive a Blood-Debt Directive.
Blood-Debt Directive
Lasts 30 seconds, dealing Pyro DMG every 5 seconds (max 2 instances), treated as Elemental Skill DMG. When Arlecchino uses a Charged Attack or her Elemental Burst (Balemoon Rising), she absorbs and clears nearby Blood-Debt Directives, gaining Bond of Life equal to 65% of her Max HP per Directive. Within 35 seconds of using her Elemental Skill, the maximum Bond of Life she can gain from Blood-Debt Directives is 145% of her Max HP. Reusing the Elemental Skill during this period resets the duration and the Bond of Life limit.
Elemental Burst
Balemoon Rising
Arlecchino’s wing of Balemoon Bloodfire absorbs and clears nearby Blood-Debt Directives, dealing AoE Pyro DMG. This resets All Is Ash’s cooldown and heals her based on Bond of Life and ATK.
Arlecchino Passive Skills
Ascension Passive
Agony Alone May Be Repaid
Blood-Debt Directives have the following characteristics:
Arlecchino gains a Bond of Life worth 130% of her Max HP when an opponent she applied a Directive to is defeated.
5 seconds after application, a Directive upgrades to Blood-Debt Due, which grants 130% Bond of Life when absorbed.
Bonds of Life created this way cannot exceed the original limit set by All Is Ash.
Ascension Passive
Strength Alone Can Defend
Arlecchino gains 1% All Elemental and Physical RES for every 100 ATK above 1,000, up to a maximum of 20% for each.
Utility Passive
The Balemoon Alone May Know
In combat, Arlecchino gains a 40% Pyro DMG Bonus and can only be healed by Balemoon Rising.
Arlecchino Constellation
C1
“All Reprisals and Arrears, Mine to Bear…”
Masque of the Red Death enhances by 100%. Arlecchino gains interruption resistance during Normal or Charged Attacks under its effect.
C2
“All Rewards and Retribution, Mine to Bestow…”
Blood-Debt Directives instantly become Blood-Debt Due upon application. When Arlecchino absorbs a Due, she unleashes Balemoon Bloodfire, dealing 900% of her ATK as AoE Pyro DMG. This action boosts her All Elemental RES and Physical RES by 20% for 15s, usable once every 10s after unlocking the Passive Talent “Agony Alone May Be Repaid.”
C3
“You Shall Become a New Member of Our Family…”
Boosts Normal Attack: Invitation to a Beheading by 3 levels, maxing out at level 15.
C4
“You Shall Love and Protect Each Other Henceforth…”
When Arlecchino absorbs a Blood-Debt Directive, Balemoon Rising’s cooldown reduces by 2 seconds, and she gains 15 Elemental Energy. This effect can happen every 10 seconds.
C5
“For Alone, We Are as Good as Dead…”
Increases the level of Balemoon Rising by 3, with a maximum upgrade level of 15.
C6
“From This Day On, We Shall Delight in New Life Together.”
Balemoon Rising’s damage scales with Arlecchino’s ATK multiplied by 700% of her current Bond of Life percentage. After using All Is Ash, Arlecchino’s Normal Attacks and Elemental Burst gain 10% increased CRIT Rate and 70% increased CRIT DMG for 20 seconds. This effect can activate once every 15 seconds.